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Unity3D press any key to play Tutorial 17
DIRECT DOWNLOAD ALL PARTS HERE
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THIS IS BACKUP IN TEXT FORM
OFF ALL SCRIPTS OFF TUTORIAL 17
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CREATE NEW C# AND NAME IT : ControlScene NEXT COPY PAST TEXT :
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/// <summary>
/// This script use to control scene
/// </summary>
using UnityEngine;
using System.Collections;
public class ControlScene : MonoBehaviour {
public AudioClip sfxButton;
private bool oneshotSfx;
// Update is called once per frame
void Update () {
//if press any key jump to gameplay scene
if(Input.anyKeyDown)
{
if(!oneshotSfx)
{
AudioSource.PlayClipAtPoint(sfxButton,Vector3.zero);
Invoke("LoadScene",0.5f);
oneshotSfx = true;
}
}
}
void LoadScene()
{
//load gameplay scene
Application.LoadLevel("YOUR LEVEN NAME PUT HERE YES ");
}
}
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CREATE NEW C# AND NAME IT : AlphaText NEXT COPY PAST TEXT :
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/// <summary>
/// This script use to fade GUI
/// </summary>
using UnityEngine;
using System.Collections;
public class AlphaText : MonoBehaviour {
public float speedFade;
private float count;
// Use this for initialization
void Start () {
}
// Update is called once per frame
void Update () {
//Fade in-out press start
count += speedFade * Time.deltaTime;
guiTexture.color = new Color(0.5f,0.5f,0.5f,Mathf.Sin(count)*0.5f);
}
}
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