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Unity Enable/Disable objects, with script !
Tutorial 20152
DIRECT DOWNLOAD HERE
THIS IS BACKUP IN TEXT FORM
1. Create New java and name it : DisablePREFABS
2. Copy & Past this text and save java :
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#pragma strict
var Obj : GameObject;
function Start () {
Obj.SetActive(true);
}
function OnTriggerEnter () { Obj.SetActive (false); }
function OnTriggerExit () { Obj.SetActive(false);
DontDestroyOnLoad (gameObject);
}
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THIS IS BACKUP IN TEXT FORM
1. Create New java and name it : EnablePrefabs
2. Copy & Past this text and save java :
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#pragma strict
var Obj : GameObject;
function Start () {
Obj.SetActive(false);
}
function OnTriggerEnter () { Obj.SetActive (true); }
function OnTriggerExit () { Obj.SetActive(true);
DontDestroyOnLoad (gameObject);
}
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THIS IS BACKUP IN TEXT FORM
1. Create New java and name it : EnablePrefabsOnAndOff
2. Copy & Past this text and save java :
---------------------------------------------------------------------------------
#pragma strict
var Obj : GameObject;
function Start () {
Obj.SetActive(false);
}
function OnTriggerEnter () { Obj.SetActive (true); }
function OnTriggerExit () { Obj.SetActive(false);
DontDestroyOnLoad (gameObject);
}
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